Changelog: Version 1.0.1
Enemy Drops » Devlog
Version 1.0.1:
- Fixed a bug that could cause game crash while preparing plugin indexes on game boot;
- Fixed a bug that would cause the max amount of drops of an item to always be applied, ignoring the chance calculations;
- Fixed a bug that would cause the amount of drops to be ignored, and never drop more than one item. This scenario would happen only when using the Plugin Manager as datasource;
Files
TAA_EnemyDrops.js v1.0.1 126 kB
Mar 18, 2022
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Enemy Drops
Create conditional rules to determine enemy drops
Status | In development |
Category | Tool |
Author | taaspider |
Tags | RPG Maker |
More posts
- TAA_EnemyDrops ReleaseAug 01, 2021
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