Changelog: Version 1.0.0


  • Version 1.0.0:
    • Fixed a bug on battler image variations on level change;
    • Fixed a bug on applying intermediary level change resistances;
    • Fixed a bug in the experience distribution modifier that would cause experience to be reduced to zero;
    • Added a parameter that determines how much each mob member will affect gold and experience if the proper modifiers are selected;
    • Fixed a bug in the battle logs when decreasing an enemy level;
    • Added the ability to change the enemy name with its level;
  • Version 0.8.0:
    • A few fixes and changes;
    • Beta release;
  • Version 0.7.0:
    • Added functions to change enemy level through skills;
    • Added Plugin Commands for both MV and MZ;
  • Version 0.6.0:
    • Included modifiers to experience and gold earned at the end of the battle;
    • Added feature to allow changes on the enemy battler according to its level;
    • Added note tags as an alternative to setup enemy formulas;
  • Version 0.5.0:
    • Initial version with enemy levels and datasource setup

Files

TAA_EnemyLevels.js v1.0.0 107 kB
Nov 01, 2020

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