A downloadable tool

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This plugin is supported on both RPG Maker MV and MZ.

This plugin goal is to provide enemies their own leveling system. It allows enemy levels to change as the party level increases, customize levels on specific maps, create a base level that affects leveling throughout the whole game (so you can create an item, for example, that increases difficulty by increasing all enemy levels), and change enemy names and sprites according to their level.

The plugin also provides experience and gold modifiers that can customize even further how enemy levels affect your game progress.

Main Features

  • Add levels to enemies and define how their stats will change with their levels;
  • Provide multiple options on how to feed your game with enemy level data. You can use note tags, the Plugin Manager or even an external JSON file;
  • Control enemy levels with three alternatives: (1) set enemy level range with map note tags; (2) use variables to control enemy level range; (3) or use a dynamic leveling system that always stays close to your party level;
  • Use a variable value as a modifier to increase your game difficulty by increasing all enemy levels;
  • Use experience and gold modifiers to change how their values are calculated after the battle;
  • Setup skills that can increase or decrease enemy levels;
  • Change enemy names and sprites as their level increases;

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Terms of use

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Any plugins developed by taaspider are free for use for both commercial and noncommercial RPG Maker games, unless specified otherwise. Just remember to credit "taaspider".

Redistribution of parts or the whole of taaspider plugins is forbidden (which also includes reposting), unless it comes from this page. You are allowed to edit and change the plugin code for your own use (as long as I'm credited for the original), but you're definitely not allowed to sell or reuse any part of the code as your own. Although not required to use my plugins, a free copy of your game would be nice!

Download

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Click download now to get access to the following files:

TAA_EnemyLevels.js v1.2.1 128 kB

Development log

Comments

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Thanks!!! :D