Changelog: Version 1.2.0


Since I've not included a changelog before, here's everything from previous versions to 1.2.0:

  • Version 1.2.0:
    • Fixed an issue with MZ Plugin Commands;
    • Updated the help section describing MZ Plugin Commands;
    • Added script calls to get current idle and dash pose keys;
    • Added functions to check if idle and balloon poses are enabled;
    • Added a failsafe to prevent balloon poses getting stuck when a balloon pose is triggered while another one is playing;
    • Fixed an issue when leaving the idle pose directly for the dash pose, which could mess up the default walking pose;
    • A few changes to the help section;
  • Version 1.1.0:
    • MZ compatibility;
    • Fixed a bug on starting the idle pose after a balloon pose;
    • Fixed some bugs on poses using frames from multiple directions;
    • Fixed a bug on walking poses;
    • Changed caching behavior to better use cached character files;
  • Version 1.0.0:
    • First stable release;
  • Version 0.7.0:
    • Added Balloon Poses for actors, templates and event defaults
    • Added Plugin Commands and Script Calls for balloons
    • Added a parameter to disable balloons entirely (for compatibility purposes)
  • Version 0.6.0:
    • New plugin commands and script calls:
      • Enable / disable idle poses for characters
      • Save / delete / reload event poses, to persist triggered poses if the player leaves the map
    • New note and comment tags to enable/disable auto save on event poses
    • Fixed a bug that caused blinking NPCs to remain with eyes closed "forever"
  • Version 0.5.0
    • Beta release

Files

TAA_CharacterPoses.js v1.2.0 119 kB
Sep 29, 2020

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