A downloadable tool

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This plugin is supported on both RPG Maker MV and MZ.

The plugin provides a flexible way for you to create skills or in battle cutscenes where enemies can call for backup! Use comments on troop event pages to setup reinforcement slots, and then note tags on skills or plugin commands to summon reinforcements into action!

Main Features

  • Prepare reinforcement slots that allows you to setup how large reinforcements can get. You can setup a single default set of placements, or customize it for a specific troop, or battle;
  • Create skills for enemies, so that they can cry for help and summon any enemy you want, or even multiple enemies, be they multiple copies of the same, or a selection of many;
  • Summoning skills can have success probability. That means you can setup a skill that has a chance of failing to summon one or more enemies;
  • Use Plugin Commands to change the plugin configurations midgame, setting things up for that special boss battle you designed!
  • Compatibility with TAA_EnemyLevels, so you can define a specific level or
    range of levels (to add some randomness) to summoned reinforcements;
  • Automatic management of summon order, to ensure that sprites will be
    given the proper priority (not have a back row enemy displayed over a front row one);

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Terms of use

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Any plugins developed by taaspider are free for use for both commercial and noncommercial RPG Maker games, unless specified otherwise. Just remember to credit "taaspider".

Redistribution of parts or the whole of taaspider plugins is forbidden (which also includes reposting), unless it comes from this page. You are allowed to edit and change the plugin code for your own use (as long as I'm credited for the original), but you're definitely not allowed to sell or reuse any part of the code as your own. Although not required to use my plugins, a free copy of your game would be nice!

Download

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Click download now to get access to the following files:

TAA_EnemyReinforcements.js v1.2.2 66 kB

Development log

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