Changelog: Version 1.3.0


Version 1.3.0:

  • Fixed a compatibility issue with Fomar0153_EquipmentSkills that would cause a game crash if horizontal gauges are used.
  • Fixed an issue that would cause the plugin to load Plugin Manager skill data twice, causing unnecessary warning messages in the console.
  • Added parameters to further customize mastery gauges.
  • Added parameters for alternative message and animations when the skill reaches its maximum level.
  • Minor improvements to level up message display.
  • Fixed a bug with skill cost display.
  • Included a parameter to allow adding a separator between TP and MP costs when a skill requires both. Default engine text color for each type of cost are not changed.
  • Added a parameter to define skill cost formatting pattern.

Files

TAA_SkillMastery.js v1.3.0 137 kB
May 14, 2023

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